Desdemona, also known by her nickname Dez, is the leader of the secretive underground movement known as the Railroad in the Commonwealth in 2287. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. I need to take it. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Now that you have a means of coming and going to and from the Institute as you please, it’s time to start working at completing the Railroad’s schemes. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. #2. 1. Talking with her as you complete more in Far Harbor will let you tell her more about the place. Travel to the Railroad and speak to Desdemona. I would put Institute last, but I think that Shaun being the head of CIT could justify, narratively, the Sole Survivor joining their forces. DextheDestroyer2563 BOS Sentinel • 3 yr. The Minutemen can help them as the mainlanders, extending their communities to the other island. Kasumi Nakano is the daughter of Kenji Nakano and Rei Nakano. There are a number of ways to get into the troll caves, however I would recommend starting by going into the one furthest north, near the Archeologist Barracks. There are other mods for that (see below). But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Head to the Brotherhood of Steel base on the The Prydwen. Travel to each location, obtain the tech, and report to Haylen for the reward. The only fix is to load my old save from when I first switched to survival, thanks Bethesda. Quartermastery is a Brotherhood of Steel radiant quest in Fallout 4. Should the Sole Survivor join. Each ripping thorn and sucking mudhole makes it clearer. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. There are people who speculated that just the Railroad + rebelling synths wouldn't have the numbers or firepower to capture the Institute, so instead the plan was to evacuate the synths and bee-line it to Advanced. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Bottle. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Get paid for your art. Who to Tell: Boxer Of the three options, informing the Railroad seems most tame, and if you inform the Railroad you can still inform one other faction. Acadia gives them a safe place for them to Synth around while the Railroad prefers to wipe their minds (and so their identities) and leave them ignorant of their Synthness. Found under resources. The Minutemen Fallout 4 Guide. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcso I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcTell him about Acadia and he’ll put together a team to solve the problem. tell the institue/railroad/brotherhood about the synth refuge. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into the DLC or. FendleyFire. You can either shot Kells in the end, make the brotherhood permanently hostile to you and get the quest marker. There will be a miscellaneous quest triggered for all three Commonwealth factions to tell them about the Synth Refuge. A. Acadia gives them a safe place for them to Synth around while the Railroad prefers to wipe their minds (and so their identities) and leave them ignorant of their Synthness. In the game, Sturges is set as essential, thus he cannot die. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Siding with the Railroad - Warn Desdemona She will tell the player to stall for time and continue working. You will come upon a Journal of Synth La'neral at the Troll Caves, on the East Road, on a corpse on the first level. 165K views 6 years ago. Kells says he will discuss the matter with Elder Maxson, who will decide what action to take, and it will take some time to prepare Vertibirds for long range. I've tried , you get told to assist a BoS Knight that will be stationed on the bottom left corner of the island close to an unmarked house/barn. If. The Railroad is an underground movement with the primary aim of freeing sentient synths from their creators at the Institute. What happens when you tell the Railroad about the synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. If you think they should be returned to The Institute, tell The Institute. You'll probably have to finish the Automatron. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcDiMA, a synth who created a refuge for synths called Acadia. I sided with the institute in the main game, but didn’t tell them about Arcadia. But you don't know that he's a Synth yet. All 3 factions will be at peace. Glory, originally G7-81, is a synth member of the Railroad in 2287. " when I try to tell him about the synth refuge. The Railroad aren't bothered about Synth superiority or even conservation. seems rather anticlimactic then. 20: Find the Railroad: I have to find the Railroad. Synth refugees are residents of Acadia on the Island in 2287. " Sometimes I wonder if there's a man out there who has what it takes to make an honest woman out of me: sodium pentohal. She will tell you that all the synths escaped and the RR are contining to help the synths find refuge. IlComico. After that, I left this area and started doing the main questline. Father tells you he is to manipulate you, but if you kill Gabriel there's no synth component. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Crypto In order to do this you must exhaust all possible quests in all 3 major factions excluding The Institute. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. They just believe the Institute needs to be stopped and that Synths deserve better than slavery. You can now talk to Kenji about how to get. Travel to each location, obtain the tech, and report to Haylen for the reward. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. 286 views 6 years ago. The Railroad faction is primarily sympathetic towards Synths, and will go out of their way to ensure the safety and integration of Synths in society. A new case from Valentine’s Detective Agency leads you on a search for a young woman and a secret colony of synths. The passage from Southern Florida to Caribbean islands is known as the Saltwater Underground Railroad, or simply the Saltwater Railroad. The Railroad questline has interesting missions like Red Glare mission, infiltrating Switchboard and fighting alongside Glory, but overall it was letdown and it's not just the side quests that are a problem. As the Brotherhood of Steel finds itself on the verge of success in their Commonwealth invasion, a startling discovery is made of one of their own. T. It was. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Its up to you if you want it, I saved and looked what the outcome was if I did. One synth even became a psychopath and murdered a lot of people. If you tell the Institute, I think they also attack Acadia and relay back some synths, killing most others. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. They have an intensive surveillance network throughout the Commonwealth. stavka May 19, 2016 @ 2:37pm. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcDeacon, a key member of the Railroad, will assist you with a mission to reclaim an ex-Railroad HQ from Gen-1 Synths. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. • 8 yr. All 3 factions will be at peace. Search and Destroy is a quest in the Fallout 4 add-on Far Harbor. . I mean i brought Deacon with me to synth retention and he only slightly disliked the recall code thing. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Super mutants and synths are also a source of hatred for him. He believes humans are supreme, above all other species. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcI saved everybody on the island, then went back to the BOS airship. Tinker Tom modifies the Network scanner holotape, or provides the encrypted message. It's a real dick move and basically ends the entire quest line. The Fallout series has. This pre-War astronomical observatory was claimed by DiMA and Faraday as the site of their new synth colony. "Maybe someday, more places in the world will accept us for what we are. Underground Undercover (Part 1) ¶. He wants to inform the brotherhood of the synth refuge. Because of these things, I'm mentioning this first. . The primary instrument of the Synth Retention Bureau is the courser, a third-generation synth assigned to operate on the surface. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Her task for you will be to kill the Courser that escorts you to Bunker Hill, in order to free the Synths. Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Head to the Brotherhood of Steel base on the The Prydwen. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Leads to misc. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. Open your console and enter "setstage c8675 0". Minutemen, they offer the “good ending” in the game, allowing you to explore the wastelands guilt-free. Head to the Prydwen and speak with Elder Maxson. In addition, if Gen 3s didn't need to eat, drink, or sleep, then Covenant would have a foolproof way to prove who is a Gen 3 and who is a human - simply lock someone. Reporting in about this having talked with DiMA will let you make a very full report. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc Subscribe!: a Member: on Patreon: htt. Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcWhat happens when you tell the railroad about the synth refuge? If engaged in conversation about the synth refugees on the Island, Boxer will make her way there, even if the player character indicates that they want to be left alone. Possible spoilers? So of all the "synths" in the railroad, none have synth components. The Minutemen can help them as the mainlanders, extending their communities to the other island. 83 votes, 15 comments. Your Options and Rewards for Various Faction Endings. 49K subscribers Occurs after arriving. I mean, if she's a synth, obviously she belongs to the Institute, but I have no record of an asset. Submit your writing. Fallout 4 Far Harbor - Tell The Institute About The Synth Refuge. The rule of thumb should be, if you agree with a faction's stance on Synths, tell them. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Acadia, where Kasumi is likely to be found, is a Synth Refuge on the island. Somewhat. The quest is given to the player character by Dr. Paladin Danse (unit designation M7-97, registration DN-407P) is the commanding officer of Recon Squad Gladius, a Brotherhood of Steel unit deployed to the Commonwealth in 2287. What I want to know is if I involve any or all of the 3 factions will it change the endings to Far Harbor?83 votes, 15 comments. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Strange dreams are something everyone deals with, and many people don't remember much of their past in Fallout 4 and the Far Harbor DLC. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. Sell custom creations to people who love your style. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Don't do it. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Boxer says she'll go there as. Of course, he is fond of Synths. I think the Railroad destroying the Institute is born out of 1) limited game mechanics and 2) desperate, in-the-moment thinking. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. This is where the Railroad gets its name. Boxer is an agent of the Railroad in 2287. We have several rules and regulations in place to help with the protection of our wildlife and their habitats, as well as for the enjoyment of all visitors to the refuge. M. Who in the Railroad is a synth? Is the institute evil? Is the Brotherhood of Steel evil? Is the Railroad a good faction? Does the Brotherhood like the railroad? Can you avoid killing the railroad? Does joining the railroad affect the Brotherhood of Steel? What happens if you tell the railroad about the synth refuge? Do/n't know you are a Synth, Member of the Railroad or Minutemen: As a member of either of these factions while you don't have the option to tell them about the Refuge or even tell DiMA about your affiliation with them. Fallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refuge. Each quest gives a random location containing a piece of tech, either a flux sensor, haptic drive, or reflex capacitor. Covenant is a location and possible Commonwealth settlement in 2287. This objective appears in multiple quests. The Institute will then send a team to Acadia to. This means assaulting the monument. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. There are four endings to Fallout 4. I should ask them for help. Make your way back to the Railroad HQ. I quickly backed out of the conversation because. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. 30: Talk to Desdemona: The Railroad might be the only people who can help me decode the Courser Chip. So apparently, you can tell Railroad, The Institute and Brotherhood of Steel about the Synth Refuge. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Speaking with Dr. Open navigation Go to Reddit Home. A subreddit dedicated to everything related to settlement building in…The only piece of evidence that Sturges is a synth comes from looking at his death item in the game files. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. So. Given the importance of the leader of Acadia to the storyline, this will undoubtely change things and is likely something you’d rather do later into. • 5 yr. A synth army, teleporters, and whatever else the Institute was cooking. Synths want to be free and to be treated as humans. What happens if I tell railroad about synth refuge? Upon learning of a Synth Refuge (Acadia), your character gets the option to inform either the Institute, Brotherhood, or Railroad. Should they agree to join, he will offer them his services as a companion. After getting into Synth's Refuge Acadia you can inform Brotherhood about it and. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. Walkthrough []. The location consists of the remains of Massachusetts Bay University, which had been turned into a settlement, and were then overrun by synths. You can inform the 3 major factions of the Synth Refuge. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. ago. ago. The friendly inhabitants of the settlement are responsible for the overall pristine condition of the town's infrastructure. Quest - Tell the Railroad about the Synth Refuge 2,404 views May 28, 2016 20 Dislike Share Save LordMatrim 7. To trigger the quest, go speak with Father. Paradoxiusnexius • 3 yr. Just started Far Harbor, and im Sentinel of BoS. During the Miscelaneous Quest "Tell the brotherhood about the synth refuge", Lancer Captain Kells does noit activate the "Search and Destrory" Quest. CryptoQuartermastery is a Brotherhood of Steel radiant quest in Fallout 4. Was very far from home and wanted to take advantage of it). Possible spoilers? So of all the "synths" in the railroad, none have synth components. A paladin that was considered one of their best, has a secret, and now a hard decision needs to made for their future. It's a sort of screwed quest anyway because if it's an escaped Gen3 that got to the Railroad, who mind wiped them and been out on their own for enough time to end up in Libertalia there isn't any reason Father should know that this particular raider is a synth at. She stands still, silent at the lip of a lake, and flicks her head over. The Minutemen can help them as the mainlanders, extending their communities to the other island. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Possible spoilers? So of all the "synths" in the railroad, none have synth components. 9 The Secret of Cabot House. Who knows, maybe you’re. They are concerned with equal rights for synthetic humans. . 0 - Added some more stations and made a menu. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcThe Railroad ending has always remained as my favorite ending. If you can talk them down, Acadia (and Kasumi) will live I'm pretty far in the game but I still haven't finished the main quest line. Similar to how the player may have difficulty in determining who is the bad guy in the base game, Fallout 4's Far Harbor DLC is chock full of moral gray areas. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. I don't want to destroy arcadia and. Don’t until a lot later. FendleyFire. I persenaly dind like the outcome so I loaded back and dind tell. Blackwater National Wildlife Refuge — The birthplace of abolitionist Harriet Tubman, who risked her life repeatedly to lead dozens of enslaved people to freedom, received added national attention in 2021. Choosing the Railroad does nothing, they send an ambassador to live there and that's the end of it. Synths are not people, and The Railroad is effectively a computer virus reprogramming other machines to support the act of more reprogramming. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. The observatory became a safe haven for synths who have fled the Institute in the Commonwealth. Can I NOT tell The Brotherhood that I know about Acadia? - posted in Fallout 4 Spoilers: I have finished Dimas memories and made peace with the factions on Far Harbor. "Tell the Railroad about the Synth Refuge " is an objective in Far From Home in Battleborn. I joined them my first playthrough, curious about synths and how I believed in their…so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcFallout 4 Far Harbor - Tell The Brotherhood Of Steel About The Synth Refugeso I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcsynth refuge; synthetics; The Railroad; Summary. Simple is that. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. In fact, the only people who know that Danse is a synth are you (the player), the Institute, and possibly Father. It was the first thing I did after getting to Acadia, and it essentially results in a three-stage mini-quest: 1) Talk to Boxer at Railroad Headquarters about Acadia. Even if the player says that it is a mistake to do so, Father will insist that it is the only right decision because otherwise the Institute will be destroyed. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. End of the Line is an Institute main quest in Fallout 4. Walkthrough []. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. She is a "heavy" for the Railroad, sent on their most dangerous and combat-heavy missions. The stakes are raised during this second Institute mission, where Father wants you to track down and recover a number of Synths who have escaped to Bunker Hill. 1. 2016. shes a railroad synth not an institute plant the caravan master whos her "dad" is just acting as a cover. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. It's like saying the real life railroad is bad for just focusing on slaves, but not the poor, women rights and so on. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Her task for you will be to kill the Courser that escorts you to Bunker Hill, in order to free the Synths. Apparently sparing Virgil in the quest A Loose End bugs him and makes him repeat this line endlessly. Phase Three involves starting a new mass reactor that should resolve the Institute's ongoing power needs. You can either shot Kells in the end, make the brotherhood permanently hostile to you and get the quest marker. They capture and reprogram Synths. Pet Carrier. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Many of the sidequests in this DLC are centered around one of the three factions, and some require you to help the people with other quests before another wave unlocks. To start this quest, talk to P. If a synth doesn't want one, then they don't have to get one. Maryland. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. . Haris Jan 11, 2017 @ 2:08pm. She's one of the bad guys. "Tell the Brotherhood about the Synth Refuge" is an objective in Far From Home in Fallout 4: Far Harbor. Business, Economics, and Finance. Far Harbor DLC Misc Quest that can be completed before leaving to Far Harbor. The Railroad has been in existence since at the least the time of the creation of the first successful Generation-3 synths by Institute scientists around the 2220s. After finishing that part of the quest, I got 2 miscellaneous quests to tell the Brotherhood and Railroad about the. But you can't tell Preston Garvey about the settlements in Far Harbor needs Minutemen help. It’ll get you a taking to but it won’t ruin your overall reputation. I don't think the railroad directly mentions them, probably because it's a DLC that was released long after the base game. 971K Members. If a synth doesn't want one, then they don't have to get one. The only way for the synth refuge to be safe is to take out the primary forces hunting them down. That said, they do the least good for it compared to the other two good factions, MM and BoS. She will instruct the player to construct a new settlement to expand the reach of the Railroad. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlcMinutemen, Brotherhood, Institute, Railroad. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. #3. . That year, archaeologists discovered the site of the Tubman. Phyllis Daily is a woman living at the Egret Tours Marina in 2287. The game also gives you two miscellaneous objectives here, in the form of “Tell the Railroad about the Synth Refuge” or if you want, “Tell the Brotherhood about the Synth Refuge”. I am brotherhood of steel and I wanted to tell them about the acadia synth refuge but I cant get Captain Kells to say another but: "Let me know when you're ready to take on another squire" and then nothing. so I recently joined the institute and brotherhood but theres no option to tell them about the synth refuge for far harbor? I want to go with railway on this dlc. It's pretty clear that Danse is an incredibly judgmental person. Walkthrough []. 4 The Commonwealth's fear toward the synths was due to an accident. Fallout 4 Far Harbor - Tell The Railroad About The Synth Refuge. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Boxer will tell you that the Railroad has heard about a new Synth refuge farther North. Each quest gives a random location containing a piece of tech, either a flux sensor, haptic drive, or reflex capacitor. This is the third quest in Fallout 4 Far Harbor, just after Walk in the Park. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. M. The Railroad is a small organisation, if they want to stick their hand into building settlements, killing raiders and helping the poor, then they won't be able to go anywhere with their core objective (helping synths). Abandoned by scholars, the secrets of the research team were kept safe by coastal erosion that resulted in parts of the university having sunk into the. The Railroad are an evil organization that abducts and brainwashes people, to the point of deleting the old person and creating a new one, in order to create more people that support their goals. When he lies in his first two conversations, he does it to make a point, and admits to lying when the point is made. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Fallout 4’s Railroad works to help Synths escape from the Institute. After parting ways with Longfellow (unless you ditched Valentine or kept the salty old man), you may want to search around the Synth Refuge of Acadia. It's safe to assume Kasumi probably isn't a synth in Fallout 4. If you informed the Railroad about Far Harbor, you can get the Miscellaneous Quest to “Tell the Railroad about the Synth Refuge”. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Inside you will find a new member who has come in to help. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Possible spoilers? So of all the "synths" in the railroad, none have synth components. That will reset the radiant quest and you will be able to speak to him. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. If you sided with the BoS or Institute though, you'll have a permanent Misc quest to tell them. The ability to create intelligent, obedient, physically mature labourers is something slavers would go nuts for, so there's certainly no way they try to reproduce the technology. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Since we know now that Nick escaped and wasn't just throw out is there a way we can reclaim him for the Institute as well? He's my property, damn it, and I want him. Travel to the Railroad and speak to Desdemona. A subreddit dedicated to everything related to settlement building in… The only piece of evidence that Sturges is a synth comes from looking at his death item in the game files. The Railroad are an evil organization that abducts and brainwashes people, to the point of deleting the old person and creating a new one, in order to create more people that support their goals. Possible spoilers? So of all the "synths" in the railroad, none have synth components. BoS, just b/c Bethesda likes keeping them around in the story. Boxer says she’ll go there as soon as she has time, so it’s a stall for when you get to the proper point in the main quest. In the game, Sturges is set as essential, thus he cannot die. In the game, Sturges is set as essential, thus he cannot die. CryptoPossible spoilers? So of all the "synths" in the railroad, none have synth components. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. Possible spoilers? So of all the "synths" in the railroad, none have synth components. But it seems unlikely that its dev "oversight" considering the fact that the synths that you help/rescue with the railroad DO have components on themselves. Ive heard theres an exception to this, theres supposed to be some other synth in the game that also doesnt have one. that said I really don't know at what stage. He is a bit intimidated by the whole prospect as you give him more details. Maybe there's a console command or a mod that can remove it, but I couldn't tell you where to look for that. There are ammo crates, harvestable. While exploring the location, you encounter the Minutemen that have taken refuge at the. 12 Oct 2023. Head to “Nahant Wharf” to find the Courser in question, X6-88. Easiest way is to go into the railroad questline then betray the institute during the Underground Undercover quest. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Objective: Talk to Father and reach the house, talk to Minutemen contact, deal with the. Go speak with Father, and he will tell you about a Synth that has gone rogue. If not, don't. Possible spoilers? So of all the "synths" in the railroad, none have synth components. ago. When you first interact with Danse in Fallout 4, he has no knowledge that he is a synth and actually believes himself to be a human survivor of the pre-war life. It's honestly depressing that Deacon pours his heart out to you in his final affinity conversation and so many people STILL think he's lying. Possible spoilers? So of all the "synths" in the railroad, none have synth components. Open navigation Go to Reddit Home. A synth army, teleporters, and whatever else the Institute was cooking. So it would be like instead of helping slaves escape real RR would slam their heads with like a club or. The Institute is ready to initiate Phase Three of its long-term plans. 🤪. The Railroad would likely capture the synth-Danse for the very same purpose. Forbidden Knowledge is a quest in the Fallout 4 add-on Far Harbor. Aug 26, 2022, 12:00pm CT. Found a fix buddy, if you're on PC at least. Telling him about the Synth Refuge with Synth refuge will prompt him to ask about everything you can tell him. Their base is hidden to the world, and their agents remain anonymous and use disguises. In 2280, Glory was known as G7-81 and was one of many synths rescued by. That means i cant help her for the Changing Tide quest. The Railroad knows a lot about Synth technology. After killing the raiders in the underrated side quest , The Secret of Cabot House, the player will be given the choice to either kill or release Lorenzo. After getting into Synth's Refuge Acadia you can inform The Institute about it and perform a reclamation operation. Press the load holotape key/button and select the Institute Relay Targeting Sequence from the list. Possible spoilers? So of all the "synths" in the railroad, none have synth components.